A 60-second basketball game

SWISH

Sixty seconds, one hoop. Flick the ball into the basket, keep scoring to build a combo, and bounce the ball off the walls for extra points.

Free · no ads · works offline

SWISH cover: a basketball flying towards a hoop SWISH gameplay: a basket with a combo and a wall-bounce multiplier SWISH gameplay: aiming at the hoop while the ball is in the air

Easy to learn.

One swipe to shoot. The rest is about where the hoop is and how hard you swipe.

One thumb, one minute

Swipe up to shoot. The way you swipe sets the direction. The length of the swipe sets the power. No buttons.

The hoop waits for you

The hoop stays still while the ball is in the air. Then it jumps to a new place for the next shot.

Combos and clean shots

Score again and again to raise your multiplier up to ×5. A clean shot is worth more than one that hits the rim.

Trick shots pay more

If the ball bounces off a side wall and still goes in, that basket is worth more: ×2, ×3 or ×4. It adds up with your combo.

Endless levels

Each level asks for more points in 60 seconds. Reach the target and the next level starts right away. There is no last level.

Small and offline

No ads, no purchases, no account, no internet. The game runs on your phone.

How a shot works

Aim, swipe, score.

  1. Swipe up in the lower half of the screen to shoot.
  2. Swipe straight to shoot straight. Tilt the swipe to aim left or right.
  3. Swipe longer for more power. A short swipe falls short.
  4. The hoop does not move while the ball is in the air. Aim at the hoop you see.
  5. A basket is 2 points. A clean shot is 3. Score again and again to raise the multiplier, up to ×5.
  6. Every bounce on a side wall makes the basket worth more: ×2, ×3, ×4. It adds up with your combo.
  7. Reach the level target before time runs out and the next level starts. There is no last level.

The clock starts when you take your first shot, so you can get ready without hurry.

Simple rules.

No ads, no purchases, no accounts. Just the hoop.

The timer

You get 60 seconds per level. The clock starts on your first shot. Tap the pause button in the top-left corner to stop.

How to swipe

A short swipe is a soft shot. A long swipe is a strong, high shot. If the ball falls short, swipe a little longer.

Your progress

The level you unlocked is saved on your phone. If you clear the app data or reinstall, it starts again from level 1.

How many baskets can you score in a minute?

Download SWISH and find out.

Google Play